![]() For example, users can drag and drop pre-rigged figures from the content library to add them to a scene. Poser can be used for rapid 3D character design. Poser was originally developed by Smith Micro, but was sold to Bondware in June 2019. The program also supports custom lighting and can import motion capture and sound files that can be applied to animations. The software includes a large content library of predesigned human and animal figures, as well as accessories, such as props, hair, and clothing. Without the Fog cube and the Smoke objects (both ScatterVolume) both Poser are computing the scene below 15".Bondware Poser is a three-dimensional character design program that allows designers to create realistic 3D characters and animations. Poser 13.1.449: ~211 seconds using OptiX and ~264 seconds using GeForce Poser 13.0.339: ~45 seconds using OptiX and ~59 seconds using GeForce ![]() The settings I've used are the default "OptiX high" except that the pixel samples are set to 20 instead of 25 and the bucket size set to 2048 Kalewksi's RKDungean3, a vase using a procedural material, 4 spheres on the ceiling + 1 in the vase (light emitters), a smoke object and a huge cube (using ScetterVolume as I still don't understand how to correctly use the new PrincipledVolume). Your experience may vary, but on my system, using my nvidia RTX2080Ti, there's a HUGE slowdown in computing, when I compare the same scene computed with Poser 13.0.339 and this new 13.1.449 version, at least when ScatterVolume is used.
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